buffet defense

Tower defense with no combat. Coming soon to iPhone in the US and Canada.

Buffet Defense: guests walk a lane between food stations

You run the floor. Guests walk the lane from the front door to the kitchen. Feed them before they get there. A guest who reaches the kitchen hungry costs you money, and five of them end the shift.

Stations serve instead of shoot. Grills fill big appetites slowly. Snack carts serve fast. Fruit catapults hit a crowd. Full guests pay at the register on the way out.

The money is the game

Every station costs prep, every plate costs food, and food served past full is waste. Each shift ends with the boss’s report and a grade from A to D.

What’s in it

  • A 14-shift audition across the boss’s five places
  • Ten restaurants to buy, each with its own floor plan, crowd and signature station
  • Ten kinds of guest, including food critics who pay triple
  • Game Center leaderboards and achievements
  • Free, with no ads and no account
  • No soundtrack. Your music or podcast keeps playing.

Screens

Guests walking the lane during a rushBuying a station with the rush pausedTen kinds of guest on the floorThe list of restaurants to buyThe report card at the end of a shift

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